Is there a workaround to this? Still new to the programming thing but when I tried to compile the script for the 3d Graphical Radar I got that. Here's the line that was giving me errors.
IMySensorBlock sensor = sensors as IMySensorBlock;
var entity = sensor.LastDetectedEntity;
It seems that the new update changed the way sensors work.
IMySensorBlock sensor = sensors as IMySensorBlock;
var entity = sensor.LastDetectedEntity;
It seems that the new update changed the way sensors work.