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While we wait for sensor changes... Turret as sensor

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This is my current wingman AI, which uses the LastEntity semi-cheat for sensor stuff, so I gotta merge the above into the below.


/*WingmanDrone with Fixed Weapon by Spiritplumber based on Sunoko*/

// ship needs: remote control named as below, sensor named as below, a forward facing gun OR a turret that can also face forward (can have more turrets), optionally a display.

// settings
int SafeDistanceEnemies = 40; // If closer than this to target, turn collision avoidance on....

While we wait for sensor changes... Turret as sensor

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