Is there a sort of task manager tool in the game world that would help me isolate the source of low sim speed?
I know the "Echo" function is usually to blame for memory leaks, and I still have a few grids with it in their code, but none of them are running and I can't seem to find the source of the problem.
EDIT:
The irony is that all this happened because I was trying to consolidate all my debugging strings into one central location by transmitting a string with log data to a designated...
Best way to investigate low sim speed?
I know the "Echo" function is usually to blame for memory leaks, and I still have a few grids with it in their code, but none of them are running and I can't seem to find the source of the problem.
EDIT:
The irony is that all this happened because I was trying to consolidate all my debugging strings into one central location by transmitting a string with log data to a designated...
Best way to investigate low sim speed?