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Best way to investigate low sim speed?

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Is there a sort of task manager tool in the game world that would help me isolate the source of low sim speed?

I know the "Echo" function is usually to blame for memory leaks, and I still have a few grids with it in their code, but none of them are running and I can't seem to find the source of the problem.

EDIT:
The irony is that all this happened because I was trying to consolidate all my debugging strings into one central location by transmitting a string with log data to a designated...

Best way to investigate low sim speed?

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