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Programmable Block Help; Changing Light Color Based on Inventory

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Hey folks,

I am looking for a bit of help with a basic Programmable Block script I am trying to cobble together. The general idea is for a Spotlight to change color based on how full the cargo containers on an Atmospheric Miner used in Survival are; basically an obvious visual cue that it is time to go home and unload.

The ship in question, currently, is a small grid with four large containers - hence setting the trigger variable "Red" to ~90% of four 15kL containers.

It seems this should...

Programmable Block Help; Changing Light Color Based on Inventory

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