Hey folks,
I am looking for a bit of help with a basic Programmable Block script I am trying to cobble together. The general idea is for a Spotlight to change color based on how full the cargo containers on an Atmospheric Miner used in Survival are; basically an obvious visual cue that it is time to go home and unload.
The ship in question, currently, is a small grid with four large containers - hence setting the trigger variable "Red" to ~90% of four 15kL containers.
It seems this should...
Programmable Block Help; Changing Light Color Based on Inventory
I am looking for a bit of help with a basic Programmable Block script I am trying to cobble together. The general idea is for a Spotlight to change color based on how full the cargo containers on an Atmospheric Miner used in Survival are; basically an obvious visual cue that it is time to go home and unload.
The ship in question, currently, is a small grid with four large containers - hence setting the trigger variable "Red" to ~90% of four 15kL containers.
It seems this should...
Programmable Block Help; Changing Light Color Based on Inventory