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Turn NPC pirate drone into defense drone

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I've been playing this game for a month or two and I just started messing around with the programming. I can't quite figure it out how to reference certain ship components; is there like a getElementByID(); or a GetComponent<>();
but anyways...
I've captured a pirate assailant completely intact and hacked everything on it. I was looking at it's script to seek out the player and attack it. I was wondering if I can change the script slightly so that it now attacks other pirates instead of...

Turn NPC pirate drone into defense drone

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