Hi guys,
Pretty new to scripting in SE.
I want to write a script that warns me if an enemy ship is nearby.
After grinding duckduckgo for bits and pieces of documentation
the best thing i found was:
https://fresc81.github.io/SpaceEngineers/interface_sandbox_1_1_mod_a_p_i_1_1_i_my_radio_antenna.html
Im decent with C# so all im looking for is a function that returns a Collection of some type T where i can check if T is hostile.
I thought the Antenna Interface was the first thing...
Get nearby ships from antenna
Pretty new to scripting in SE.
I want to write a script that warns me if an enemy ship is nearby.
After grinding duckduckgo for bits and pieces of documentation

https://fresc81.github.io/SpaceEngineers/interface_sandbox_1_1_mod_a_p_i_1_1_i_my_radio_antenna.html
Im decent with C# so all im looking for is a function that returns a Collection of some type T where i can check if T is hostile.
I thought the Antenna Interface was the first thing...
Get nearby ships from antenna